Work is ongoing on regarding the readability of BLEAK. Newest addition is this thingamajig, a fairly substantial map kindly showing the player the ratios and production chains of all the buildings in BLEAK. Nowhere near as complex as those in Anno, but still valuable and pertinent information.
Also experimenting with adding a UI shadow to break up the shape between the production map and the Context menu.
The next steps for this menu is adding in more information into the small tooltip space, and hooking up the icons to the building list and actually being able to place buildings from there.