Used the Terrace model to map out a generic Victorian suburb, which i'll keep coming back to and expanding out as needs be. I'll probably return to the model and tweak colours on it, really push the idea that these buildings are old and uninhabitable.
Broke ground on placing buildings physically in the gameworld. It's going to need a lot more work, but it's a start. Next up is getting to appear closer to the actual cursor, and destroy any of the terraces it clips into. Then once that's sorted out, I'll maybe redesign the tower, break it up into several tiers, and animate its construction.