The BLEAK Game
Devlog of Christian SD Parker, one-man-band behind BLEAK, the dystopian resource management game.
25 January 2015
Worldbuilding Developmental Sketches
Side profile sketch of Star Destroyer, used to initially map out where separate textures will go.
Detailed bridge study, with intent of using as a texture reference
Sketches and musings on shape and design. I also thought of using Detail Maps, however having looked at how they work in Unity, I have decided against this.
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